3D Artist and creative developer
University of Vic (UVic). Specializing in character modeling, advanced rigging and animation for video games.
Creation of 3D models and assets for indie clients. Specializing in stylized props and modular environments for Unity.
First place with 'Temporal Shift', a 3D puzzle platformer developed in 48 hours. Responsible for 3D art and game mechanics.
Multiplatform Application and Video Game Development. Proficiency in C#, Unity, object-oriented programming and agile methodologies.
Or write me directly at aleixsolermanuel@gmail.com